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Dead to Rights Retribution Reviewed

April 12, 2012 | Comments: 0 | Views: 115

Presentation: I played the original Dead To Rights when it launched on the original Xbox back in 2002. Fast forward to 2012 and I just finished playing through Dead To Rights: Retribution via the Playstation 3. Much like its predecessor Dead To Rights: Retribution is a gritty action brawler that features gun play while taking out hordes of mindless thugs. And I do mean mindless thugs since the AI is practically non-existent in this action game. The enemies will do either three things. Sit back and let you kill them or they will mindlessly rush you then you kill them and lastly they will occasionally shoot and kill each other. The latter is obviously a glitch but did happen throughout my playthrough.

of the game. Nothing about Dead To Right: Retribution's story will impress you or keep you engaged.

Visuals: There is nothing that stand's out texture or special effects wise in this 2010 game. However, the game does have a nice setting. Grant City looks pretty cool with its rain soaked neon lit city scape featuring a plethora of skyscrapers. There are different settings throughout the game that breaks up the murky dark metropolitan setting. Jack looks like Chris Redfield's clone from Resident Evil 5. Lay off the steroids Jack geez! A nice graphical sequence takes place near the end of the game when you put on a Heavy GAC Armor suit and wreak havoc down on GAC headquarters. You can see the Japanese influence of this game while in the suit. It was really neat and fun to use. The best way to describe the visuals in Dead To Rights: Retribution is static and washed out with a good atmosphere.

Sound: If I made a nickel each time I laughed after Jack said one of his one liners after killing somebody I would be rich. The writing and especially the voice dialog is cheesy. Its borderline comical is so bad and cliche. One voice actor who had an odd southern accent stood out (the news report lady). Her accent didn't even fit the game at all. The music was decent. It's mostly dramatic action music which goes fine with this type of game. Sound design overall not something to write home about here.

Gameplay: Dead To Rights: Retribution is a brawler beat 'em up with gunplay. The gunplay comes in the form of cover based shooting. During combat you can use Shadow to attack thugs and GAC soldiers. After they are dead you can have Shadow retrieve you fresh weapons using the d-pad. Weapons range from shotguns, pistols, SMGS, LMGS, assault rifles, sniper rifles, a weird gun that shoots electricity. Each gun runs out of ammo quickly unless you happen to be near a weapon bin. The second Jack runs out of ammo he discards the weapon. You can take hostages and use them as a meatshield to avoid taking gunfire. The enemies range from Triad thugs and GAC thugs. There are more advanced bad guys later in the game like the GAC combat fighters who have big robotic fists like fisto. Heavy enemies have a tank on their backs that you must destroy aka Killzone. There is a VTOL boss fight scene late in the game which was pretty nice.

Replayability: The single player campaign will last you 8 to 10 hours. You can and will unlock Radio Reports, Cutscenes and other Gallery items. Other than that this game has no true replay value. The achievements and trophies are easy to attain so maybe that could help with replaying the game.

Final Verdict: Jack Slate and Shadow did end up getting retribution in Dead To Rights Retribution. However they didn't get it with my review.



Source: EzineArticles
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